怎么在Android中实现一个图片随手指旋转功能-创新互联
这篇文章主要为大家详细介绍了怎么在Android中实现一个图片随手指旋转功能,文中示例代码介绍的非常详细,具有一定的参考价值,发现的小伙伴们可以参考一下:
成都创新互联公司始终坚持【策划先行,效果至上】的经营理念,通过多达10年累计超上千家客户的网站建设总结了一套系统有效的全网营销推广解决方案,现已广泛运用于各行各业的客户,其中包括:柴油发电机等企业,备受客户称赞。在View中进行重绘,主要是通过计算角度及距离来实现。实现类代码如下:
package com.example.roatedemo; import java.util.Calendar; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Matrix; import android.graphics.Paint; import android.util.Log; import android.view.MotionEvent; import android.view.View; public class RotateView extends View { private Paint mPaint = new Paint(); private Bitmap bitmaplittele;//中间不动的图片 private Bitmap bitmapBig;//随手指转动的图片 private Bitmap bitmapOut;//外围不动的图片 // 圆心坐标 private float mPointX = 0, mPointY = 0; private int flag = 0; // 半径 private int mRadius = 0; // 旋转角度 private int mAngle = 0; private int beginAngle = 0, currentAngle = 0; private String TAG = "NewView"; int bitMap[] = { R.drawable.circle0, R.drawable.circle1, R.drawable.circle2 }; int imageIndex = 0; boolean isUp = false,isTouch=false; Context mContext; RotateViewListener listener; long beginTime,endTime; Calendar now; public RotateView(Context context, int px, int py, int radius,RotateViewListener listener) { super(context); mContext = context; this.listener = listener; mPointX = px; mPointY = py; mRadius = radius; bitmaplittele = BitmapFactory.decodeResource(getResources(), R.drawable.a1_pointer).copy(Bitmap.Config.ARGB_8888, true); bitmapBig = BitmapFactory.decodeResource(getResources(), bitMap[0]) .copy(Bitmap.Config.ARGB_8888, true); bitmapOut = BitmapFactory.decodeResource(getResources(), R.drawable.bigcir).copy(Bitmap.Config.ARGB_8888, true); setBackgroundResource(R.drawable.back); Log.e(TAG, "RotateViewBegin"); } @Override public boolean dispatchTouchEvent(MotionEvent e) { switch (e.getAction() & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_DOWN: now = Calendar.getInstance(); beginTime = now.getTimeInMillis(); beginAngle = computeCurrentAngle(e.getX(), e.getY()); isUp = false; //如果点击触摸范围在圈外,则不处理 if (getDistance(e.getX(), e.getY())>bitmapOut.getWidth()/2) { isTouch=false; }else { isTouch=true; } return true; case MotionEvent.ACTION_MOVE: if (!isTouch) { return true; } currentAngle = computeCurrentAngle(e.getX(), e.getY()); invalidate(); return true; case MotionEvent.ACTION_UP: isUp = true; if (!isTouch) { return true; } now = Calendar.getInstance(); endTime = now.getTimeInMillis(); if (SetClick(e.getX(), e.getY())) { return true; } if (mAngle > 0) { int count = mAngle / 120 + (mAngle % 120 > 60 ? 1 : 0); imageIndex = (imageIndex + count) % 3; } else if (mAngle < 0) { mAngle = -mAngle; int count = mAngle / 120 + (mAngle % 120 > 60 ? 1 : 0); imageIndex = (imageIndex + 3 - count) % 3; } bitmapBig = BitmapFactory.decodeResource(getResources(), bitMap[imageIndex]).copy(Bitmap.Config.ARGB_8888, true); bitmapBig = adjustPhotoRotation(bitmapBig, imageIndex * 120); invalidate(); if (mAngle >= 60) { listener.onModChange(imageIndex); } return true; } return false; } @Override public void onDraw(Canvas canvas) { // Log.i(TAG, "onDraw"); // 大圆 drawInCenter(canvas, bitmapOut, mPointX, mPointY, TAG); // 外圈 if (isUp) { mAngle = 0; } else { mAngle = currentAngle - beginAngle; } Bitmap tempBig = adjustPhotoRotation(bitmapBig, mAngle); // Log.i(TAG, "mAngle:"+mAngle); drawInCenter(canvas, tempBig, mPointX, mPointY + 10, TAG); // 小圆(中间的圆心) drawInCenter(canvas, bitmaplittele, mPointX, mPointY - 10, TAG); } Bitmap adjustPhotoRotation(Bitmap bm, final int orientationDegree) { if (orientationDegree == 0) { return bm; } Matrix m = new Matrix(); m.setRotate(orientationDegree, (float) bm.getWidth() / 2, (float) bm.getHeight() / 2); try { Bitmap bm1 = Bitmap.createBitmap(bm, 0, 0, bm.getWidth(), bm.getHeight(), m, true); return bm1; } catch (OutOfMemoryError ex) { } return null; } private void drawInCenter(Canvas canvas, Bitmap bitmap, float left, float top, String text) { canvas.drawBitmap(bitmap, left - bitmap.getWidth() / 2, top - bitmap.getHeight() / 2, null); } // 子控件位置改变重新计算角度 private int computeCurrentAngle(float x, float y) { // 根据圆心坐标计算角度 float distance = (float) Math .sqrt(((x - mPointX) * (x - mPointX) + (y - mPointY) * (y - mPointY))); int degree = (int) (Math.acos((x - mPointX) / distance) * 180 / Math.PI); if (y < mPointY) { degree = -degree; } if (degree < 0) { degree += 360; } // Log.i("RoundSpinView", "x:" + x + ",y:" + y + ",degree:" + degree); return degree; } // 获取距离圆心的距离 private float getDistance(float x, float y) { // 根据圆心坐标计算角度 float distance = (float) Math .sqrt(((x - mPointX) * (x - mPointX) + (y - mPointY) * (y - mPointY))); return distance; } //点击 private boolean SetClick(float x, float y) { float distance = getDistance(x, y); if (mAngle>10||mAngle<-10) { return false; }else if(endTime-beginTime>1000){ return false; } if (distance < bitmapBig.getWidth() / 2) { int mod = 0; if (beginAngle < 90 || 330 < beginAngle) { mod = (imageIndex+3-1)%3; } else if (90 < beginAngle && 210 > beginAngle) { mod = (imageIndex+3-2)%3; } else{ mod = imageIndex; } //回调到主界面进行处理。 listener.onModClick(mod); } return true; } public interface RotateViewListener { void onModClick(int mode); void onModChange(int mode); } }
Activity中调用代码:
package com.example.roatedemo; import com.example.roatedemo.RotateView.RotateViewListener; import android.app.Activity; import android.content.Context; import android.os.Bundle; import android.util.DisplayMetrics; import android.util.Log; import android.widget.Toast; public class MainActivity extends Activity implements RotateViewListener{ RotateView rotateView; String TAG="MainActivity"; Context mContext; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mContext = this; int height,width; DisplayMetrics displayMetrics = new DisplayMetrics(); getWindowManager().getDefaultDisplay().getMetrics(displayMetrics); height = displayMetrics.heightPixels; width = displayMetrics.widthPixels; Log.i(TAG, "height:"+height); Log.i(TAG, "width:"+width); rotateView = new RotateView(getApplicationContext(), width/2, height/3, 150,this); setContentView(rotateView); } @Override public void onModClick(int mode) { String[] clickStrings = new String[] { "1被点击", "2被点击","3被点击" }; Toast.makeText(mContext, clickStrings[mode], 0).show(); } @Override public void onModChange(int mode) { String[] clickStrings = new String[] { "切换到1", "切换到2","切换到3" }; Toast.makeText(mContext, clickStrings[mode], 0).show(); } }
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持创新互联。
文章题目:怎么在Android中实现一个图片随手指旋转功能-创新互联
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